Spin Knight
This is a top-view action game where you brandish the legendary spinning sword to defeat a frightening eyeball boss.
Spin your sword to damage the boss (its eye is the weak post). You can also destroy red projectiles.
The main sword spinning mechanic was inspired by The Legend of Zelda: The Wind Waker's Hurricane Spin skill.
Controls
Gameplay
Move: arrow keys, WASD, Gamepad left stick, Gamepad D-pad
Accelerate sword spin: hold C key, Mouse left button, Gamepad left button
Dash (invincible): Shift, X key, Mouse middle button, Gamepad right button
Jump: Space, Mouse right button, Gamepad down button
While using sword spin, you character also moves faster (with a speed boost proportional to the spinning speed).
System
Toggle fullscreen: F, Gamepad Select
Toggle pause menu: Escape/P, Gamepad Start
Restart current scene: Ctrl+R
Quit game: Ctrl/Cmd+Q or Alt+F4
Context
Spin Knight was developed for the Boss Rush Jam 2025.
Development status
This game is mostly a prototype: the player moves and boss phases are not complete. The player should be able to throw a (spinning) boomerang, and the boss should have weak spots that the player must hit precisely to prevent spamming spin attack on the boss's eye.
Changelog
v1.1 - 2026-04-22 - QoL update
- Main menu: spinning animation, play SFX and fade out when starting game
- Support gamepad input
- Add pause menu
- Improve death screen
v1.0 - 2025-02-02 - Jam release
The original release for Boss Rush Jam 2025
Credits
VantaTree: game design, code
komehara: game design, code
Deanos: art
Jasim: music and sound effects
Resources
- Title Font: The Cat Has a Hat by Lukee Thornhill (Free for Personal & Commercial Use)
- Chomsky by Fredrick R. Brennan under SIL OPEN FONT LICENSE Version 1.1


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