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I was stuck on the home screen B4 I realized that z was enter just like every other game 

(-1)

its not bad it's just boring after the main game. Maybe add some more things to do after the main game? (it's ok if you cant do that.)

3 stars.

The 2 of em is from the gameplay

The other is from the goal of the game.

Yeah, I wanted to add speedrunning with/without rings for more variations, but I got caught up in technical stuff. I’m currently focusing on cutting the game code and level memory usage to make it work in a native PICO-8 cart.

I don’t know how much time it will take though, so at the same time I’m setting up my next fan game which should have more room for tunable difficulty and speedrunning.

(-1)

Yeah maybe cut some Game Code/Level Memory so can add more things.

Pro Tip: You could try cutting the games looks in half.

how do i play this? it's got multiple p8 files. I want the p8 (or else png) to run in an emulator for a linux handheld, so plz don't mention browser or buying pico8

As explained in the Disclaimers, the game currently doesn’t run on a native PICO-8 (mostly due to my custom patch to remove token limitation)… but I haven’t tested it on unofficial emulators (fake-08, zepto8) - I also use a Linux handheld, it uses ArkOS and zepto8 as fallback, but since I already own PICO-8 I just installed it instead and never got to try the emulator. So if your emulator has an option to ignore token limitation, it may be able to run it. Otherwise it will fail as soon as you enter in-game, with a token limit error message (but you should be able to see the title menu and maybe the stage intro).

I don’t have my handheld at the moment, but I suppose it would play multi-carts the same way as single carts: put all the .p8 files together in the usual carts folder, at the same level (in ArkOS each console has a dedicated folder, but they apparently keep the pico-8 folder itself for the official binary if you have it, so instead carts go to a sub-folder /roms/pico-8/carts). Alternatively, the .p8.png should also work.

Unfortunately, I cannot give you more information without knowing your specific setup, and the doc for your platform/emulator will probably be more useful to you. There is nothing special with the game itself so if you can run a single-cart game, you can probably run a multi-cart game the same way. The token limitation break is your biggest issue and it’s not specific to Linux/emulator.

I’m curious if some emulators can run the carts so tell me if you can make it work!

P.S.: and obviously there is the solution to run the Linux binary, I have done it myself but it was a hassle on a GameBoy-style handheld: I had to plug a keyboard via USB, press a combination of keys to enter Terminal mode, use the keyboard with command line to navigate to the game’s Linux binary and run it… And I’m not even sure input mapping was correct. So I didn’t recommend it to you. I wish ArkOS had some “Other” category where you can run arbirary binaries and it still provides you with some input remapping overlay, like Steam Big Picture + add external games to your library. But I get it’s not really it’s original purpose.

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