Downscaled Adventures
We strongly recommend standalone builds for better performance and gamepad support.
Downscaled Adventures
Story
Your whole family has shrunk! Explore your house, which now looks like a giant space sheltering weird insects and other animals of all kinds, to find out what happened!
Development status
This game was developed for Lospec Jam 2.
It is currently a prototype only featuring one room and open dialogues. We aim at creating full missions and more rooms to meet other family members.
Known issues
- Transition screen fading does not respect the color palette imposed by the jam (fix is ready, will be applied after the voting phase when game upload is unlocked)
- Collider of toy character is too big
- When skipping dialogues, bubbles appear with visual glitches
- The ant workers don't disappear after accepting to help you (only the ant chief disappears, marking the end of the demo)
- Menus have not been fully adapted to pixel art, so some windows may have weird colors or dimensions
Commands
The standard controls are following Lospec Jam 2 Console Specs and are based on an 8 Button Controller (NES-like: directional pad, 2 main buttons A and B, 2 system buttons Start and Select). Those "official" controls are in bold in the tables below. However, for convenience / accessibility, we also added additional mappings for people playing with SNES-like controllers.
In addition, thanks to Maaack's Menus Template add-on for Godot, you can customize key bindings entirely in the Options > Controls menu.
In-game
Action | Keyboard | Gamepad |
---|---|---|
Move | WASD / Arrow keys | D-pad / Left stick |
Interact (speak, look at) | Space / Enter / X | Down button (A) |
Skip dialogues | Hold C | Hold right button (B) |
Toggle pause menu | Escape | Start button |
Menu
Action | Keyboard | Gamepad |
---|---|---|
Navigate | WASD / Arrow keys | D-pad / Left stick |
Previous tab | Page Up | L / Select button |
Next tab | Page Down | R |
Submit | Space / Enter / X | Down button (A) |
Cancel / Back | Escape | Right button (B) |
System shortcuts
Action | Keyboard | Gamepad |
---|---|---|
Toggle fullscreen | F11 / Alt+Enter / Ctrl+Meta+F | N/A |
Take screenshot at scaled resolution | F12 | N/A |
Take screenshot at native resolution | Ctrl+F12 | N/A |
Reduce resolution integer scale | [ | N/A |
Increase resolution integer scale | ] | N/A |
Exit | Command+Q (macOS), Ctrl+Q (Windows, Linux) | N/A |
Warning
On itch.io, toggling fullscreen via browser (e.g. using F11) will break the Fullscreen option inside the game. Make sure to focus the game before using F11, or toggle fullscreen via the options menu.
Changelog
v0.2.1 - First post-jam patch (2024-05-31)
- Fix Transition screen fading not respecting Console16 color palette
- Fix Troll NPC collision box being too big
v0.2.0 - Jam release (2024-05-31)
- Initial jam release
Status | In development |
Platforms | HTML5, Windows, macOS, Linux |
Authors | komehara, L-Sync, emmy |
Genre | Adventure |
Made with | Audacity, Godot, Aseprite |
Tags | lospecjam2, Pixel Art, quirky, Retro, small, tiny |
Code license | MIT License |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Gamepad (any) |
Accessibility | Color-blind friendly, Configurable controls, High-contrast |
Links | Source code |
Comments
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This is really cool! The graphics are amazing, also the movement is pretty good. Great work! I looking forward to what comes next.
Thanks, I’ll try some update after the 2-week voting period!
Awesome! I really like the graphics, and the music! Cool 👍